Past Events


Scrumban and A3 Thinking Demystified: Ajay Reddy

[[April 03, 2014, 6:00 pm - 9:00 pm,  Constant Contact , Waltham, MA: REGISTRATION IS REQUIRED

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Ajay Reddy

Ajay Reddy

Download the slides

Part 1:

Agile teams around the world are trying to find the answers to some burning questions:

  • Should we do Scrum or should we do Kanban?
  • Is one better suited for certain types of teams?
  • Do we have to progress through one before being ready for the other?
  • Is there a good hybrid? (What’s this thing called Scrumban?)

If you’re asking similar questions, this introduction of Scrumban will demystify what many have made an unnecessarily complex debate.

Part 2:

As engineers we want to help solve problems effectively. As Agilists we want to improve continuously. Some familiar tools to help us achieve these ends include feedback loops through retrospectives and operations reviews. But these tools rarely help us answer the question of what we should focus on improving:

  • Should you improve in every suggested area teams identify?
  • What’s the minimum level of understanding that needs to be achieved before pressing forward with improvement efforts?
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Kanban 101 for March 6, 2014
Ajay Reddy

Ajay Reddy

Session: The GetKanban Game

The Kanban getKanban is a short, fast-paced session that will introduce participants to basics of the pull and flow. It is a highly abbreviated version of what is typically packaged as a one-day event.

The GetKanban Game is a great way to learn basic pull fundamentals. In addition to learning pull and the effect WIP on flow, we’ll also go back and review some fundamentals of Kanban vs kanban. We will be playing an abbreviated version.

We hope you'll join us for this session and the remaining series and experience how Kanban can be employed to help your processes become more lean and agile.

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Kanban 101 for June 5, 2014
Ajay Reddy

Ajay Reddy

Session: Basic Kanban Metrics

Your team has a Kanban board and you are starting to see improvements. But are you balancing demand and the capacity of your team? You start with understanding where you are. You start expressing that understanding in expressions of measurements. Your stake holders are asking when can we expect delivery of something. You predict in measurements. You want to see if you can improve and how to improve. Lead Time, Takt Time, Throughput, WIP, SPCs, Distributions, Cumulative Flow Diagrams are numerical or graphical expression of these measurements. Come learn what are the commonly used measurements, how to use and interpret them.

Led by:

Ajay Reddy, an LKU (Lean Kanban University) accredited trainer and coach, founder of CodeGenesys.com (a Kanban-Agile boutique) and co-founder of http://ScrumDo.com (a cloud-based project management tool for Scrum teams).

 
Agile 101 for March 6, 2014
Karen Favazza Spencer

Karen Favazza Spencer

Session: Location, Location, Location: The 3 Faces of Environment (or How the Kindergarten Classroom is a Model for Agile)

Hyper-productive Scrum environments, like kindergarten classrooms, involve the team in an experience that is guided by conscious manipulation of three types of environments, physical, psychological and procedural. Using the kindergarten classroom as a metaphor and as a model, learn how you can crank up your team’s experiential learning with Information Radiators, Story Time, and Group Play.

This experiential workshop will introduce you to novel Agile games and challenge you to use your kindergarten spirit to spontaneously create games yourself. Attend this session and walk away with a pragmatic three point environment checklist that will transform learning with astonishing results!

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Agile 101A for April 3, 2014
Karen Favazza Spencer

Karen Favazza Spencer

Session: Location, Location, Location: The 3 Faces of Environment (or How the Kindergarten Classroom is a Model for Agile)

Hyper-productive Scrum environments, like kindergarten classrooms, involve the team in an experience that is guided by conscious manipulation of three types of environments, physical, psychological and procedural. Using the kindergarten classroom as a metaphor and as a model, learn how you can crank up your team’s experiential learning with Information Radiators, Story Time, and Group Play.

This experiential workshop will introduce you to novel Agile games and challenge you to use your kindergarten spirit to spontaneously create games yourself. Attend this session and walk away with a pragmatic three point environment checklist that will transform learning with astonishing results!

Read more...
 
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